package com.gallsoft.games.bennyadv;

import com.gallsoft.games.framework.gamedev2d.GameObject;
import com.gallsoft.games.framework.gl.TextureRegion;

public class Background extends GameObject {

    TextureRegion background;
    
    public Background(float x, float y, float width, float height, TextureRegion background) {
        super(x, y, width, height);
        
        this.background = background;
    }

}
